Zombies: walking dead people searching for walking live people for both nutritional purposes and to make more Zombies. See, we’re wrong when we think about Zombies as mindless beings; they’re not. They have a dual motive and they’re quite effective at achieving their short-term goals. I mean when they see something they want, they stop at nothing to get it. Oh, to have that much dedication.
But I digress. This is supposed to be about Zombies in Halo Reach.
Alpha Zombies and Infected will be two of the game types presented in the Living Dead playlist. From my understanding, they’re basically the same game, except in Alpha Zombies, the zombies have infinite run, which means that as long as they’re moving forward, they’re moving fast. Zombies also jump higher but they can be taken out with one kill.
It works like this: Twelve players go into the game. A few of them, I think two or three, start as Zombies. These guys are going to try to kill the Spartans and make more Zombies to run around and kill the rest of the Spartans. Eventually, there will be a last man standing. Once he’s or she is turned into a Zombie, the round is over. Three rounds make a match. At the end of the match, the highest number of kills wins. There’s a timer on the match, but I’ve never seen it run out so I’m not really sure how long it lasts. This game goes quick.
I think the best maps for playing the Living Dead games are ones with lots of corners and cubbies for hiding in. Reflection is a good map for this reason. If you’re not sure which one Reflection is, I like to think of it like a really fancy doctors office with weird elevators and a Koi pond. Now, with the plentitude of hiding spaces you’ve got to watch out for Zombies and a lot of the players find that the camping strategy works well in this game type, regardless of whether you’re Zombie or human. Hole up and wait for someone to kill. Or you’re just waiting for everyone else to become a Zombie. I think that the major advantage for the last man standing would be the number of kills you could get if all the Zombies come running at you at once. FUN!

Now, the weapons. When you’re a Zombie you get a Plasma Sword. Close combat means you’re more likely to die. You’re even more likely to die because the humans have guns, just like we will when the Zombies come for us. The guns are Shotguns and Pistols. Headshots aplenty, as long as you don’t run out of bullets. Then, you’re in for close combat with Zombies and I think you know what that means. (If not, return to the beginning of this ditty and start reading again.)
To me, Zombies seems fun, but frustrating because of the amount of potential deaths. But… being the Zombie can be fun, and just because you’re really good at being the last man standing doesn’t mean you can get the most kills. Some players are ninja Zombies with the Sword.
The Magic of Halo doesn’t skip over this game type, so be aware that some bullets can turn corners and sometimes that Plasma Sword in your hand is just a figment of your imagination and passes right through opponents.
So, with that being typed, I think you should go give the Living Dead playlist a try.
Fantastic!
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