Friday, July 15, 2011

The Fellowship of the Game

  Tonight, Mike hosted a Waypoint Community Carnage Night in honor of one of the community members who was recently killed in a car accident. A bunch of players that knew the member met up and they played a few games. It got me thinking about how none of these guys, or ladies, really know each other (with a very few exceptions) and yet when one of them is hurt, or worse, the other players and members feel the loss as if it were a closer friend.

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  There’s a camaraderie amongst the gaming community, a fellowship if you will. These people don’t know each other outside of the games they share, but they know each other from the conversations they’ve had. Some times the guys will share stories about their day, sometimes they’ll open yell at their kids to go to bed or complain about their wife until she makes them turn off the game. (I call this being “wifed” and I make fun of the wives that do it.) No matter what they’re talking about, the people on the friends list are more than just random players.

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  Sometimes the opportunity to meet the other players in real life happens, like what happened for us at ECCC, and it’s always neat to meet people and put a body to a face, gestures to a body, the sound of their voice without a microphone. We’ll probably meet a few more people at PAX. And PAX is what I imagine to be a humongous gathering of members of the fellowship. I can’t wait to see who else we’ll run in to. 

1 comment:

  1. I was really close with same people I gamed with for years. Same 10-15 for like six years. It definitely shows the value of thr human connection.

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